The scalar product — your one tool for angles
The dot product gives the cosine of the angle between two vectors. Everything in this subtopic is a clever use of that.
The key fact. For any two vectors and ,
where the dot product is computed component-by-component:
Two language tools you must keep straight.
- A line is described by its direction vector (the way it points).
- A plane is described by its normal vector (the way perpendicular to it). The plane equation packages the normal and the perpendicular distance information together.
Why this matters. Because a plane "speaks" through its normal — a vector that sticks straight out of it — every angle involving a plane is really an angle involving its normal. That single shift (plane normal) is what makes the line-plane and plane-plane formulae look slightly different. Get it clear now and the rest of the subtopic falls into place.
Cambridge tip. Always take the modulus of the dot product in these formulae (). It guarantees an acute angle, which is what Cambridge wants unless the question explicitly asks for the obtuse one.
- .
- A line carries a direction ; a plane carries a normal .
- Take the modulus of the dot product to force an acute angle.
See the full worked example for problem solving using planes and scalar →