Sound as a Longitudinal Wave
Sound travels as compressions and rarefactions; cannot travel through vacuum.
Nature of sound:
- Longitudinal wave: particles of medium oscillate parallel to the direction of wave travel
- Consists of compressions (regions of high pressure, particles close together) and rarefactions (low pressure, particles spread out)
- Requires a medium (cannot travel through vacuum — no particles to vibrate)
Evidence: Bell jar experiment: bell rings inside evacuated jar → sound fades as air is removed → silence in vacuum.
Speed of sound in different media:
| Medium | Speed |
|---|---|
| Air (20°C) | ≈ 330–340 m/s |
| Water | ≈ 1500 m/s |
| Steel | ≈ 5000 m/s |
Sound travels faster in denser/more rigid media (particles closer → vibrations transmitted more quickly).
Pitch and loudness:
- Pitch: determined by frequency. Higher frequency → higher pitch.
- Loudness: determined by amplitude. Larger amplitude → louder sound.
- Timbre (quality): determined by waveform shape → how we distinguish instruments
Human hearing range: 20 Hz – 20 000 Hz (20 kHz)
- Below 20 Hz: infrasound (earthquakes, whales)
- Above 20 kHz: ultrasound (bats, dolphins, medical)
Oscilloscope display:
- Shows sound as a transverse wave (vibration up/down represents pressure)
- Taller wave → louder (greater amplitude)
- More waves on screen → higher frequency → higher pitch
- Sound: longitudinal; compressions + rarefactions; needs medium (not vacuum).
- Faster in solids > liquids > gases (particles closer → faster transmission).
- Pitch ∝ frequency. Loudness ∝ amplitude.